2020
09-27
09-27
Unity封装延时调用定时器
本文实例为大家分享了Unity封装延时调用定时器的具体代码,供大家参考,具体内容如下封装一个延时调用定时器类usingSystem.Collections;usingSystem.Collections.Generic;usingUnityEngine;usingUnityEngine.Events;publicclassWaitTimeManager{privatestaticTaskBehaviourm_Task;staticWaitTimeManager(){GameObjectgo=newGameObject("#WaitTimeManager#");GameObject.DontDestroyOnLoad(go);m_Task=go.Ad...
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